January
6th Installation of Officers; Nassau: 3 Ways to Win! Best front, back & 18. Individual Net Flighted.
13th Murphy’s Adventure: Each team will be given a Murphy ball to be used 4X by each team member. 2BB net; teams who do not lose their Murphy ball (or have an unplayable lie in a water feature or enchanted forest) deduct 5 points from total score.
20th It’s the Best of Nines, It’s the Worst of Nines: Discard team’s lowest & highest 18-hole scores; add remaining 2 players scores for team total.
27th Member/Member: 80% Handicap – best gross & net scores of the 2 partners.
February
3rd Criss Cross Applesauce: Individual net- score your better hole of 1 or 10, 2 or 11, 3 or 12, etc.
10th Sweet & Sour: From team 2 BB net score – circle & add 4 BB on the front and 4 BB on back plus worst hole overall.
16th Gator Trace Men’s Golf League & GTLGA play a scramble (tentative Wed. placeholder)
17th Low Gross/LowNet: Individual Flighted
24th Member/Guest Tournament: 80% HC 4-woman team; 2 must be GTLGA members. Use 1 BB gross & 1 low net from 1 member & 1 guest.
March
3rd Queen’s Cup Day 1: 100% handicap – Best net scoring over 2 days; best gross for the Club Champion.
10th Queen’s Cup Day 2: Total of Day 1 & Day 2
17th Beat the Queen: Individual Net Score
24th Mailbox Game: Open the envelope on each tee box, follow the instructions for team scoring.
31st Partner Odd/Even Relay: Decide before play which partner will count on (only) the odd holes & which for even holes. 2-Woman team game using net scores.
April
7th Take out the Trash: Individual net score – after your round throw out 2 holes (1 from front & 1 from back).
14th O.N.E.S.: Count net score on holes beginning with O, N, E, & S (1, 6, 7, 8, 9, 11, 16, 17 & 18) Team 2 BB.
21st Luck Be a Lady Dice Game: Each player is assigned 1, 2, 3, or 4 on the score card. After playing each hole, roll the die. Whatever number comes up, record that player’s net score. For 5’s & 6’s, team choice.
28th Shake It Up Baby!: Each player selects 3 clubs & putter, use only these clubs throughout the round. Team Best 2BB.
May
5th Four-By-Four: Team 1 BB & 1 Ball from the following: Holes 1-4 1st person listed on score card, holes 5-8 2nd person, holes 9-12 3rd person, & holes 13-16 4th person. For holes 17 & 18, use 2 BB.
12th Flighted Individual Net: Payouts by flight.
19th Cocktails for Two: High ball/low ball: Team game using the team’s lowest gross & highest net scores (2 different balls) per hole.
26th One, Two, Buckle My Shoe: Team use 1 BB on odd holes & 2 BB even holes.
Jun/Jul/Aug/Sep/Oct Intermission
November
3rd Trick or Treat (blind nine): Nine holes will be selected by blind draw after play. Individual Net.
10th Oddly Even: Before play begins, each team select 2 players to score on odd holes and the other 2 on even. Only select 1BB out of the two players per hole.
17th Play the Middle: Score only holes 6-14. Team 3 BB net score.
24th Happy Thanksgiving! No Golf.
December
1st Dream Team (2-Woman Format): Before play, select your dream partner from the field playing today; you do not need to select from your foursome. Final net scores of your dream team will be totaled after play.
8th Four Horsemen: Add the 4 player net scores together for team total; low total score wins.
15th Holiday Luncheon – Santa Shamble: Best Drive; all play their own ball in. Team 2BB net score each hole. Use 1 drive from each player on the front & back.
22nd Rock & Roll Dice Game: Assign a number (1, 2, 3, or 4) to each player, roll the die TWICE after play; only use the 2 players whose numbers come up. For 5’s & 6’s, use BB. Yes, you may need to use a player twice on one hole if her number is rolled twice.
29th Easy Does It!: Team 2BB net.